![]() Blizzard will be treating Diablo IV as a reboot of the franchise.It will feel very very familiar to the old-school Diablo fans but also have it's own unique twist to it and sound that is catered specifically to Diablo IV ![]() Music is going to harken back to Diablo I and Diablo II.Blizzard learned a lot from their Diablo III and Reaper of Souls mistakes/lessons and used the feedback to create and design new and improved systems for Diablo IV.Blizzard are happy with the many systems and improvements they've made over the course of Diablo III: Reaper of Souls such as the Kunai Cube, Wardrobe loadouts, Seasonal Journeys, Rifts/G-Rifts and so on.Picture the world of Sanctuary as if it was in the Dark Souls or Bloodborne universe. The new engine is able to create atmospheric visuals and dark tones that immerse the players. Art Style is VERY dark, gory/bloody and gritty - think Diablo II days mixed with Dark Souls and Bloodborne but much more modernized obviously.Made for consoles in mind from the get go.New sophisticated Engine with a ton of improvements over Diablo III and new functionalities for new gameplay systems and visual design. ![]()
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